PC

Flash Game of the Week – VVVVVV Demo

by Mike on Feb.01, 2010, under Other, PC, Reviews

Awesome!

Changing gravity = awesome!

Normally I do not make posts about our Flash Game of the Week, but this week’s flash game is just too cool to be ignored.

VVVVVV is a special platformer where you can’t jump, instead you can reverse your gravity every time you come in contact with the floor or the ceiling. This makes the game quite interesting and challenging. Granted, this is not the full game, but the demo is still quite fun to play. Did I mention that it’s challenging?

Leave a Comment more...



Game Review – Battlefield Heroes (PC)

by Gilga on Jul.31, 2009, under PC, Reviews

Let’s take a look at EA’s new and free third person shooter, Battlefield Heroes for PC!

If you are interested on trying out this game, head out to http://www.battlefieldheroes.com, register and download the game! It’s completely free!

Leave a Comment more...



Hands-on: Overlord 2 Demo

by Gilga on Jun.16, 2009, under PC, Reviews, Xbox 360

Hands-on: Overlord 2 Demo
Comments from Gilgalad
I’m a big fan of the first Overlord game. I love the humor, playstyle and artform of it so I’m quite excited of the next adventure.
I have just finished the demo of Overlord 2 and I have to say it looks amazing. Gameplay seemed untouched but why fix something
that isn’t broken. There were few minor details changed for the better, like minions not running straight into the water and dying.
Only new thing I noticed was the mounts for minions. Mounts look really nice but the demo didnt show anything special that you
can use em for, they didnt add any damage for the minions but I think the mounts added minions health.
The demo only showed the mounts as a new thing but I am excited for the siege weapons and new minion abilities
that are in the full game.
Comments from Mike (Noob perspective)
I have never actually played the first Overlord game, I have only seen glimpses of Gilgalad playing it, but I do know
the basics of the game.
My first impressions when playing this demo is that even a newbie like me can get the hang of this game pretty fast.
I tested both Xbox360 and PC demo and if you ask me, both of them were equally good in gameplay and controls.
The demo was short so that’s all I can say for now. I might get interested enough to try this game.

Comments from Gilgalad

Overlord2Demo 2009-06-16 14-30-32-26

Command your minions!

I’m a big fan of the first Overlord game. I love the humor, playstyle and art form of it so I’m quite excited of the next adventure.

I have just finished the demo of Overlord 2 and I have to say it looks amazing. Gameplay seemed to be untouched but why fix something that’s not broken. There were few minor details changed for the better, like minions not running straight into the water and dying.

Only new thing I noticed was the mounts for minions. Mounts look really nice but the demo didn’t show anything special that you can use em for, they didnt add any damage for the minions but I think the mounts added minions health.

The demo only showed the mounts as a new thing but I am excited for the siege weapons and new minion abilities that are in the full game.

Comments from Mike (Noob perspective)

Seals! Yuck!

Seals! Yuck!

I have never actually played the first Overlord game, I have only seen glimpses of Gilgalad playing it, but I do know the basics of the game.

My first impressions when playing this demo is that even a newbie like me can get the hang of this game pretty fast. The demo gives you all the required info for you to get started. I tested both Xbox360 and PC demo and if you ask me, both of them were equally good in gameplay and controls.

The demo was short so that’s all I can say for now. I might get interested enough to try this game.

The demo is currently available on Xbox 360, PS3 and PC. The PC demo can be downloaded from here.

-

Still haven’t voted for your favorite E3 trailer? Head over to our E3 Trailer Battle and vote now!

Leave a Comment more...



The Last Remnant (PC) Review

by Gilga on Mar.30, 2009, under PC, Reviews

The Last Remnant is the most recent RPG from Square Enix and its aimed for both Japanese and Western audiences.

The Last Remnant

The Last Remnant

Plot of the Game is focused around family Sykes, mostly on their two children Rush and Irina. Basic plotline in the beginning of the game is that Irina gets kidnapped by a hooded man and Rush tries to find her. By accidents Rush meets a man named David and his Generals, they together try to find out where Irina is and why has she been kidnapped. The Plot is what it is, a basic RPG plot, nothing really shocking, alltough after hearing some of the cheezy lines Rush says about Irina I forced myself thinking Irina was her wife/girlfriend and ditched the whole ciblings thing. Without spoiling anything I´ll just say that the main bad guy of the game is really well done. He may be on the top five of bad guys in games, for me atleast.

The game looks really awesome on PC, at the cutscenes it really feels like watching an animated movie more than a game. The only thing that bothered me about the graphics was the physics engine and the way Square used it. Allmost every character had some swinging part on their costume that looked like it had a mind of its own. Its isnt a really big deal but it just sticks out. Voice acting is nicely done on most parts with a few character exeptions.

The combat is a mixed bag, everything looks great but the choises you make in combat dont seem to work out at all like you planned. If you assign a team to heal another group with low hp most of the time the team cant act before its too late. The combat actions seem to be too stiff so you end up using the same 1-3 characters main abilities even if your team has 12+ members. On the positive note I have to say the combat music specially is really well done. So my hat goes off to Tsuyoshi Sekito.

Basic Combat View

Basic Combat View

The gearing of other characters than your main character is really really awful. Instead of being able to equip items straight to characters they whine and moan about loot parts, which they use to upgrade the weapons without your control. Most of the time it goes smoothly but everytime you exit into the map screen every character missing one ingredient keeps reminding that they want the item, they dont give any indication what enemy drops ‘em or where the enemy can be found. Other bad thing about the character developement is when you exit into the map screen and a random person from your team asks if he should one learn in magic or melee. Two, only melee. Three, only magic. You cant check out the stats  of the character asking so if you havent checked them out before and memorised them you have to quess. If you choose wrong you have to load from previous quick save or save and pickup where you left out and do it again.

The difficulty of the game is another thing, most parts the game is really easy. To make it harder Square implemented a linking system, there isnt any random encounters but you can link enemy packs together for more challenge and more loot. The system works and is fun. Other side of the coin is the boss fights, they seem to scale way too much and most of the time you have to try a boss fight 5-6 times before getting a lucky break or head back and level your characters to get better skills. I dont mind trying a boss 5-6 times but I do when before the boss is a 7 minute cinematic that you cant skip.

The effort to make the game appeal more to the Western RPG fans shows. Some things work great but you almost can hear a dong sound when the Western influence kicks in (or something that Square thinks is Western). Like Rush calling David, Dave. Or two spoiled quest NPCs that curse alot and use words like ”Bitchfit”. Hairstyles seem… well ”emo” and many more.

In the end its a good game. If your a friend of the RPG genre I would definetly recommend this to you. At first certain systems seem really complicated or dont make much sence, but with the help of the internet and some try and error you’ll get the hang of it.

Overall score: 8,5/10

Site News: We are not going to have an episode of Addon of the Week this week! We are going to do three part episode of certain game trilogy! The first part is going to be released this week! Stay tuned!

Leave a Comment more...



F.E.A.R 2: Project Origin (PC) Review

by Gilga on Mar.19, 2009, under PC, Reviews

F.E.A.R 2 is a horror-shooter game developed by Monolith Productions. After F.E.A.R 1 ended in a cliffhanger everyone were holding their breath for F.E.A.R 2, but it fails to deliver in some areas compared to F.E.A.R 1.

F.E.A.R series tells the story of Armacham Technology corporation and their attempt to make a clone army controlled by Telepathic commanders. In the first F.E.A.R one of the commanders has gone insane and has to be stopped, youll bump alot into a weird dead eyed girl called Alma. Later on the game you’ll find alot of information about Alma and how you are connected with her, lets just say that she is behind of all the troubles going on and escapes her holding cell at the end of the game (wont want to spoil all the details) and thats where F.E.A.R 2 comes in, youll start the game as another F.E.A.R soldier 30 minuters before the ending of F.E.A.R 1.

F.E.A.R 1 was knows for its great horror moments and computer A.I. The combat was alright by the most standards but it got really repetitive after a while, enemys were just clones of each other with a few exceptions, the slowmo or “reflex time” was introduced and it worked great, you had to deside when to use it because it only lasted few seconds, regenerated slowly and enemies took alot of hits to kill.

In F.E.A.R 2 the combat has stayed the same with another adaptation of “reflex time”. This time the reflex time last longer than in F.E.A.R 1 and it regenerates faster, making the combat way too easy for a current first person shooter. There are more enemies now with their own gimmicks. Compared to F.E.A.R 1 this makes the combat way more easy, making the combat less intense than the first.

In F.E.A.R 1 the horror aspect was amazing, the scares were psychological and suddle. Like Alma staring you from a balcony after you find a pile of tore up soldiers that she had killed. Or when you are suddenly teleported into a bloody corridor that has a door on the other side and while you walk towards it, you start hearing screams from the other side of the door. Nothing is really explained and the atmosphere is great.

F.E.A.R 2 makes the horror more “in your face”. The horror isn’t so suddle but aggressive, by now Alma is all grown up and wants to get to know you… really closely. Most of the time youll get bored with the easy combat and briefly its interrupted with a BOO moment by Alma, sure it gets to you first few times but you’ll get so used to it that it hardly scares you after a while.

The graphics in F.E.A.R 2 are well done. Some effects like ghosts look awesome and enemy soldiers look great when you blow em up. The level design is a small upgrade from F.E.A.R 1, taking the combat from small corridors to larger areas like schools and hospitals. Some areas are more impressive than others, like the school level where the game resembles a little bit of the first F.E.A.R, I think thats the level I enjoyed the most.

I was disapointed with the more agressive nature of horror in F.E.A.R 2, I think the developers lost their understanding of horror vs fright. Otherwise the game is worth playing, even if you just like first person shooters, alltough fans of FPS will find it really easy to play trough. If I had to say the worst part of the game. I would say it the ending, without spoiling it, I’ll just say… horrible.

I recommend this game for horror game fans and maybe for FPS fans

Overall score: 7,5/10

Leave a Comment more...